S_WipeBubbleWipes between two input clips with a bubble-warp process performed within the transition area. The Wipe Amount parameter should be animated to control the transition speed.In the Sapphire Transitions category.
Inputs:
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Parameters:
-
Load Preset:
Push-button
.
Brings up the Preset Browser to browse all available presets for this effect.
-
Save Preset:
Push-button
.
Brings up the Preset Save dialog to save a preset for this effect.
-
Wipe Amount:
Default:
0,
Range:
0 to 1.
Determines the transition ratio between the From and To inputs, and would normally be animated from 0 to 1 to perform a complete transition. The curve controlling this parameter can be adjusted for more detailed control over the timing of the wipe.
-
Angle:
Default:
0,
Range:
any.
The angle of the wipe direction in counter-clockwise degrees from the right.
-
Edge Width:
Default:
0.8,
Range:
0.01 or greater.
The width of the transition area.
-
Bubble Amount:
Default:
0.5,
Range:
0 or greater.
The magnitude of the bubble distortion.
-
Frequency:
Default:
8,
Range:
0.01 or greater.
The frequency of the bubble pattern. Increase to zoom out, decrease to zoom in.
-
Frequency Rel X:
Default:
1,
Range:
0.01 or greater.
The relative horizontal frequency of the bubble pattern. Increase for taller bubbles, decrease for wider bubbles.
-
Octaves:
Integer, Default:
8,
Range:
1 to 10.
The number of summed layers of noise. Each octave is twice the frequency and half the amplitude of the previous. A single octave gives a smooth texture. Adding octaves makes the result approach a fractal (1/f) noise texture.
-
Seed:
Default:
0.23,
Range:
0 or greater.
Used to initialize the random number generator. The actual seed value is not significant, but different seeds give different results and the same value should give a repeatable result.
-
Wrap:
X & Y, Popup menu, Default:
[
Reflect Reflect
].
Determines the method for accessing outside the borders of the source images.
-
No:
gives black beyond the borders.
- Tile: repeats a copy of the image.
- Reflect: repeats a mirrored copy. Edges are often less visible with this method.
- Tile: repeats a copy of the image.
-
No:
gives black beyond the borders.