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What SynthEyes does:
Lets you select a mesh and a tracker, then parent the two using a UI command
By default, preserves the mesh’s world-space position and orientation during parenting
If the shift key is held while parenting, the mesh snaps to the tracker’s 3D
position (legacy behavior)
Keeps the mesh’s rotation and scale unchanged
Makes the mesh follow the tracker’s motion - even across re-solves
©2025 Boris FX, Inc. — UNOFFICIAL — Converted from original PDF.