Using Pinning

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Using Pinning

You can use the Pinning tool to place meshes into a scene without using any trackers. This tool is described in Pinning Tool section of the Geometric Hierarchy Tracking manual.

For tripod-type shots, pinning can be a quick solution. Since the pinning tool pins a mesh into place based only on a single frame, it is fairly difficult to get a mesh exactly in place for moving-camera shots, where the viewpoint is different for other frames.

The Pinning tool can also be a quick way to get a field of view estimate, if there's a good-sized geometric primitive (especially a box or cylinder) in the scene.

Since there are no trackers, there are no links, so pinned meshes do not update if a tracked scene is re-solved.

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