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โ€ŒReady to start exporting

If you didnโ€™t use a JSON file to configure, youโ€™ll need to set up the export file name to the projectโ€™s folder, with the project name as the file name. If you did use a JSON file, it will be preconfigured and you can click on through to the settings.

Immediately turn on the โ€œForce โ€˜Newโ€™ exportsโ€ checkbox in the exporter controls

and leave it on. Sending an update-export will be a fail!

Check with the client whether they want Rendered Trackers or not; they may just want a check render with rendered trackers, but not have them in their files.

Youโ€™ll want to set the โ€˜Mesh modeโ€™ to โ€˜Write meshโ€™ or โ€˜Copy to projectโ€™ so that all the necessary files are in the project folder. Before you do your final export, do a โ€˜Clear All Blipsโ€™ from the Feature panel to reduce file size, and File/Save the SynthEyes file, using its default location inside the project folder.

ยฉ2026 Boris FX, Inc.ย โ€”ย UNOFFICIALย โ€”ย Converted from original PDF.


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