S_SolarizeInverts the colors of the input clip that are brighter than the Threshold value, to create a 'solarization' effect.In the Sapphire Stylize effects submenu.
Inputs:
|
|
Parameters:
-
Load Preset:
Push-button
.
Brings up the Preset Browser to browse all available presets for this effect.
-
Save Preset:
Push-button
.
Brings up the Preset Save dialog to save a preset for this effect.
-
Mocha Project:
Default:
0,
Range:
0 or greater.
Brings up the Mocha window for tracking footage and generating masks.
-
Blur Mocha:
Default:
0,
Range:
0 or greater.
Blurs the Mocha Mask by this amount before using. This can be used to soften the edges or quantization artifacts of the mask, and smooth out the time displacements.
-
Mocha Opacity:
Default:
1,
Range:
0 to 1.
Controls the strength of the Mocha mask. Lower values reduce the intensity of the effect.
-
Invert Mocha:
Check-box, Default:
off.
If enabled, the black and white of the Mocha Mask are inverted before applying the effect.
-
Resize Mocha:
Default:
1,
Range:
0 to 2.
Scales the Mocha Mask. 1.0 is the original size.
-
Resize Rel X:
Default:
1,
Range:
0 to 2.
The relative horizontal size of the Mocha Mask.
-
Resize Rel Y:
Default:
1,
Range:
0 to 2.
The relative vertical size of the Mocha Mask.
-
Shift Mocha:
X & Y, Default:
[0 0],
Range:
any.
Offsets the position of the Mocha Mask.
-
Bypass Mocha:
Check-box, Default:
off.
Ignore the Mocha Mask and apply the effect to the entire source clip.
-
Show Mocha Only:
Check-box, Default:
off.
Bypass the effect and show the Mocha Mask itself.
-
Combine Masks:
Popup menu, Default: Union
.
Determines how to combine the Mocha Mask and Input Mask when both are supplied to the effect.
-
Union:
Uses the area covered by both masks together.
- Intersect: Uses the area that overlaps between the two masks.
- Mocha Only: Ignore the Input Mask and only use the Mocha Mask.
- Intersect: Uses the area that overlaps between the two masks.
-
Union:
Uses the area covered by both masks together.
-
Threshold:
Default:
0.5,
Range:
0 or greater.
Colors above this value are inverted. If this is 0, all colors are inverted to produce a negative. If this is 1, no colors are inverted and the result should equal the input.
-
Saturation:
Default:
1,
Range:
any.
Scales the color saturation of the result. Increase for more intense colors. Set to 0 for monochrome. You can also invert the chroma of the result by making this negative.
-
Invert:
Check-box, Default:
off.
If enabled, the result is inverted. The invert is applied before the Brightness and Offset are used, so you may need to readjust those parameters when you change the invert option.
-
Brightness:
Default:
2,
Range:
0 or greater.
Scales the brightness of the result. Note that if a Threshold of .5 is used, no colors will be more than half the maximum brightness, so the contrast is increased by setting the Brightness to 2.
-
Offset Darks:
Default:
0,
Range:
any.
Adds this gray value to the darker regions after the solarize effect. This can be negative to increase contrast.
-
Mask Use:
Popup menu, Default: Luma
.
Determines how the Mask input channels are used to make a monochrome mask.
-
Luma:
the luminance of the RGB channels is used.
- Alpha: only the Alpha channel is used.
- Alpha: only the Alpha channel is used.
-
Luma:
the luminance of the RGB channels is used.
-
Blur Mask:
Default:
0.05,
Range:
0 or greater.
Blurs the Mask input by this amount before using. This can provide a smoother transition between the masked and unmasked areas. It has no effect unless the Mask input is provided.
-
Invert Mask:
Check-box, Default:
off.
If on, inverts the mask input so the effect is applied to areas where the Mask is black instead of white. This has no effect unless the Mask input is provided.
See Also:
-
HueSatBright
Monochrome
ClampChroma
PseudoColor
DuoTone
TriTone
QuadTone
Tint
Threshold
Hotspots
Gamma
ChannelSwitcher
ShowBadColors
Invert
ZebrafyColor
Sapphire Plug-ins Introduction