S_SketchGenerates a version of the input with a hand drawn sketched look. The results of this effect can depend on the image resolution, so it is recommended to test your final resolution before processing a clip.In the Sapphire Stylize effects submenu.
Inputs:
|
|
Parameters:
-
Load Preset:
Push-button
.
Brings up the Preset Browser to browse all available presets for this effect.
-
Save Preset:
Push-button
.
Brings up the Preset Save dialog to save a preset for this effect.
-
Mocha Project:
Default:
0,
Range:
0 or greater.
Brings up the Mocha window for tracking footage and generating masks.
-
Blur Mocha:
Default:
0,
Range:
0 or greater.
Blurs the Mocha Mask by this amount before using. This can be used to soften the edges or quantization artifacts of the mask, and smooth out the time displacements.
-
Mocha Opacity:
Default:
1,
Range:
0 to 1.
Controls the strength of the Mocha mask. Lower values reduce the intensity of the effect.
-
Invert Mocha:
Check-box, Default:
off.
If enabled, the black and white of the Mocha Mask are inverted before applying the effect.
-
Resize Mocha:
Default:
1,
Range:
0 to 2.
Scales the Mocha Mask. 1.0 is the original size.
-
Resize Rel X:
Default:
1,
Range:
0 to 2.
The relative horizontal size of the Mocha Mask.
-
Resize Rel Y:
Default:
1,
Range:
0 to 2.
The relative vertical size of the Mocha Mask.
-
Shift Mocha:
X & Y, Default:
[0 0],
Range:
any.
Offsets the position of the Mocha Mask.
-
Bypass Mocha:
Check-box, Default:
off.
Ignore the Mocha Mask and apply the effect to the entire source clip.
-
Show Mocha Only:
Check-box, Default:
off.
Bypass the effect and show the Mocha Mask itself.
-
Combine Masks:
Popup menu, Default: Union
.
Determines how to combine the Mocha Mask and Input Mask when both are supplied to the effect.
-
Union:
Uses the area covered by both masks together.
- Intersect: Uses the area that overlaps between the two masks.
- Mocha Only: Ignore the Input Mask and only use the Mocha Mask.
- Intersect: Uses the area that overlaps between the two masks.
-
Union:
Uses the area covered by both masks together.
-
Style:
Popup menu, Default: Sketch
.
Selects the style of the sketched strokes.
-
Sketch:
the stroke directions align with the edges found within the image.
- Bumpy Sketch: the strokes are perpendicular to the edges within the image.
- Bumpy Sketch: the strokes are perpendicular to the edges within the image.
-
Sketch:
the stroke directions align with the edges found within the image.
-
Frequency:
Default:
50,
Range:
1 or greater.
The density of brush strokes in the frame. Increase for smaller strokes.
-
Stroke Length:
Default:
2,
Range:
any.
Determines the length of the strokes along the directions of edges in the source clip. If this is negative you can switch between Sketch and BumpySketch styles and vice versa.
-
Stroke Align:
Default:
0.2,
Range:
0 or greater.
Increase to smooth out the directions of the strokes so nearby strokes are more parallel.
-
Smooth Colors:
Default:
0,
Range:
0 or greater.
Blurs the source by this amount before generating the brush strokes. Increase to cause the colors of nearby strokes to be more consistent.
-
Seed:
Default:
0,
Range:
0 or greater.
Used to initialize the random number generator. The actual seed value is not significant, but different seeds give different results and the same value should give a repeatable result.
-
Jitter Frames:
Integer, Default:
0,
Range:
0 or greater.
If this is 0, the locations of the strokes will remain the same for every frame processed. If it is 1, the locations of the stokes are re-randomized for each frame. If it is 2, they are re-randomized every second frame, and so on.
-
Background Color:
Default rgb:
[0.8 0.8 0.8].
The color of the background over which the sketched lines are applied.
-
Line Thickness:
Default:
0.04,
Range:
0 or greater.
The thickness of the sketched lines.
-
Line Strength:
Default:
0.3,
Range:
0 or greater.
The strength of the sketched lines. Increase for brighter lines, decrease for softer lines.
-
Mask Use:
Popup menu, Default: Luma
.
Determines how the Mask input channels are used to make a monochrome mask.
-
Luma:
the luminance of the RGB channels is used.
- Alpha: only the Alpha channel is used.
- Alpha: only the Alpha channel is used.
-
Luma:
the luminance of the RGB channels is used.
-
Blur Mask:
Default:
0.05,
Range:
0 or greater.
Blurs the Mask input by this amount before using. This can provide a smoother transition between the masked and unmasked areas. It has no effect unless the Mask input is provided.
-
Invert Mask:
Check-box, Default:
off.
If on, inverts the mask input so the effect is applied to areas where the Mask is black instead of white. This has no effect unless the Mask input is provided.