S_OCIOTransformTransform input from one colorspace to another using OpenColorIO.Uses the OCIO environment variable to find your OpenColorIO configuration. If that is not set, it will fall back to a default configuration. It is not recommended to change the environment variable after adding this effect to a project, as it may change the rendered results. The effect will show a warning dialog if this happens. In the Sapphire Adjust effects submenu. Inputs:
|
|
Parameters:
- Load Preset: Push-button.
Brings up the Preset Browser to browse all available presets for this effect.
- Save Preset: Push-button.
Brings up the Preset Save dialog to save a preset for this effect.
- Mocha Project: Default: 0, Range: 0 or greater.
Brings up the Mocha window for tracking footage and generating masks.
- Blur Mocha: Default: 0, Range: 0 or greater.
Blurs the Mocha Mask by this amount before using. This can be used to soften the edges or quantization artifacts of the mask, and smooth out the time displacements.
- Mocha Opacity: Default: 1, Range: 0 to 1.
Controls the strength of the Mocha mask. Lower values reduce the intensity of the effect.
- Invert Mocha: Check-box, Default: off.
If enabled, the black and white of the Mocha Mask are inverted before applying the effect.
- Resize Mocha: Default: 1, Range: 0 to 2.
Scales the Mocha Mask. 1.0 is the original size.
- Resize Rel X: Default: 1, Range: 0 to 2.
The relative horizontal size of the Mocha Mask.
- Resize Rel Y: Default: 1, Range: 0 to 2.
The relative vertical size of the Mocha Mask.
- Shift Mocha: X & Y, Default: [0 0], Range: any.
Offsets the position of the Mocha Mask.
- Dilate Mocha: Default: 0, Range: -100 to 100.
Dilates or erodes the Mocha Mask by this pixel amount before using.
- Dilation Quality:
Popup menu, Default: Fast.
Selects whether Dilate Mocha adusts quickly in default Fast mode or looks better in High quality mode.- Fast: Dilate Mocha in Fast mode for quick adjustments.
- High: Dilate Mocha in High quality mode for a better looking mask shape.
- High: Dilate Mocha in High quality mode for a better looking mask shape.
- Fast: Dilate Mocha in Fast mode for quick adjustments.
- Bypass Mocha: Check-box, Default: off.
Ignore the Mocha Mask and apply the effect to the entire source clip.
- Show Mocha Only: Check-box, Default: off.
Bypass the effect and show the Mocha Mask itself.
- Combine Masks:
Popup menu, Default: Union.
Determines how to combine the Mocha Mask and Input Mask when both are supplied to the effect.- Union: Uses the area covered by both masks together.
- Intersect: Uses the area that overlaps between the two masks.
- Mocha Only: Ignore the Input Mask and only use the Mocha Mask.
- Intersect: Uses the area that overlaps between the two masks.
- Union: Uses the area covered by both masks together.
- From:
Popup menu.
The original colorspace of the input footage.
This menu lists all the colorspaces available in your OpenColorIO configuration.
- To:
Popup menu.
The desired output colorspace.
This menu lists all the colorspaces available in your OpenColorIO configuration.
- Switch To And From: Check-box, Default: off.
If checked, reverses the direction of the transform by swapping To and From colorspaces.
- Config:
Popup menu, Default: ConfigPath.
This menu displays the path to the current OpenColorIO config file.- ConfigPath: The location and name of the current OpenColorIO config file.
- ConfigPath: The location and name of the current OpenColorIO config file.
- Mask Use:
Popup menu, Default: Luma.
Determines how the Mask input channels are used to make a monochrome mask.- Luma: the luminance of the RGB channels is used.
- Alpha: only the Alpha channel is used.
- Alpha: only the Alpha channel is used.
- Luma: the luminance of the RGB channels is used.
- Blur Mask: Default: 0.05, Range: 0 or greater.
Blurs the Mask input by this amount before using. This can provide a smoother transition between the masked and unmasked areas. It has no effect unless the Mask input is provided.
- Invert Mask: Check-box, Default: off.
If on, inverts the mask input so the effect is applied to areas where the Mask is black instead of white. This has no effect unless the Mask input is provided.
