S_GradientRadialMakes a smooth radial color gradient in an ellipse shape, given Center, Inner Radius, and Outer Radius parameters, and optionally combines the gradient with a background clip. Increase Add Noise to reduce banding artifacts in the gradient due to color quantization.In the Sapphire Render effects submenu. Inputs:
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Parameters:
- Load Preset: Push-button.
Brings up the Preset Browser to browse all available presets for this effect.
- Save Preset: Push-button.
Brings up the Preset Save dialog to save a preset for this effect.
- Mocha Project: Default: 0, Range: 0 or greater.
Brings up the Mocha window for tracking footage and generating masks.
- Blur Mocha: Default: 0, Range: 0 or greater.
Blurs the Mocha Mask by this amount before using. This can be used to soften the edges or quantization artifacts of the mask, and smooth out the time displacements.
- Mocha Opacity: Default: 1, Range: 0 to 1.
Controls the strength of the Mocha mask. Lower values reduce the intensity of the effect.
- Invert Mocha: Check-box, Default: off.
If enabled, the black and white of the Mocha Mask are inverted before applying the effect.
- Resize Mocha: Default: 1, Range: 0 to 2.
Scales the Mocha Mask. 1.0 is the original size.
- Resize Rel X: Default: 1, Range: 0 to 2.
The relative horizontal size of the Mocha Mask.
- Resize Rel Y: Default: 1, Range: 0 to 2.
The relative vertical size of the Mocha Mask.
- Shift Mocha: X & Y, Default: [0 0], Range: any.
Offsets the position of the Mocha Mask.
- Dilate Mocha: Default: 0, Range: -100 to 100.
Dilates or erodes the Mocha Mask by this pixel amount before using.
- Dilation Quality:
Popup menu, Default: Fast.
Selects whether Dilate Mocha adusts quickly in default Fast mode or looks better in High quality mode.- Fast: Dilate Mocha in Fast mode for quick adjustments.
- High: Dilate Mocha in High quality mode for a better looking mask shape.
- High: Dilate Mocha in High quality mode for a better looking mask shape.
- Fast: Dilate Mocha in Fast mode for quick adjustments.
- Bypass Mocha: Check-box, Default: off.
Ignore the Mocha Mask and apply the effect to the entire source clip.
- Show Mocha Only: Check-box, Default: off.
Bypass the effect and show the Mocha Mask itself.
- Combine Masks:
Popup menu, Default: Union.
Determines how to combine the Mocha Mask and Input Mask when both are supplied to the effect.- Union: Uses the area covered by both masks together.
- Intersect: Uses the area that overlaps between the two masks.
- Mocha Only: Ignore the Input Mask and only use the Mocha Mask.
- Intersect: Uses the area that overlaps between the two masks.
- Union: Uses the area covered by both masks together.
- Center: X & Y, Default: [0 0], Range: any.
The center location of the ellipse shape. This parameter can be adjusted using the Center Widget.
- Inner Radius: Default: 0.14, Range: 0 or greater.
Distance from the center that the gradient starts. This parameter can be adjusted using the Inner Radius Widget.
- Outer Radius: Default: 1, Range: 0 or greater.
Distance from the center that the gradient ends. This parameter can be adjusted using the Outer Radius Widget.
- Rel Height: Default: 0.75, Range: 0.1 or greater.
The relative vertical size of the ellipse shape. Increase for a taller ellipse, decrease for a wider one.
- Rel Width: Default: 1, Range: 0.1 or greater.
The relative horizontal size of the ellipse shape. Increase for a wider ellipse, decrease for a taller one.
- Rotate: Default: 0, Range: any.
Rotation in degrees of the ellipse. Note that rotation will have no effect when Rel Width and Rel Height are equal and the shape is a perfect circle. This parameter can be adjusted using the Rotate Widget.
- Pre Scale Lights: Default: 1, Range: 0 or greater.
Scale the noise pattern by this value before applying the color parameters.
- Pre Offset Darks: Default: 0, Range: any.
Offsets the darker regions of the noise pattern before applying the color parameters.
- Inner Color: Default rgb: [1 1 1].
The gradient color at the Inner Radius.
- Mid Color1 Enable: Check-box, Default: off.
Turn on or off the mid color1 parameter.
- Mid Color1: Default rgb: [0.7 0.7 0.7].
'Darker' mid color between color1 and color0.
- Mid Color2 Enable: Check-box, Default: off.
Turn on or off the mid color2 parameter.
- Mid Color2: Default rgb: [0.5 0.5 0.5].
Mid color between color1 and color0.
- Mid Color3 Enable: Check-box, Default: off.
Turn on or off the mid color3 parameter.
- Mid Color3: Default rgb: [0.2 0.2 0.2].
'Lighter' mid color between color1 and color0.
- Outer Color: Default rgb: [0 0 0].
The gradient color at the Outer Radius.
- Scale Lights: Default: 1, Range: 0 or greater.
Scale the result after the colors are applied to the image.
- Offset Darks: Default: 0, Range: -8 to 2.
Adds this gray value to the darker regions of the result. This can be negative to increase contrast.
- Hue Shift: Default: 0, Range: any.
Shifts the hue of the textures, in revolutions from red to green to blue to red.
- Saturation: Default: 1, Range: -2 to 8.
Scales the color saturation. Increase for more intense colors. Set to 0 for monochrome.
- Swap Colors: Check-box, Default: off.
If checked, reverses the direction of the gradient by swapping the Inner and Outer colors.
- Brightness: Default: 1, Range: 0 or greater.
Scales the brightness of the gradient image (both the Inner Color and Outer Color).
- Add Noise: Default: 0, Range: 0 or greater.
If positive, this amount of noise is added to the gradient. This can create a grainy effect and eliminate banding in the gradient due to quantization. Set this to 1.0 to enable effective debanding for 8 bit results.
- Smooth Curve: Default: 0, Range: 0 to 1.
If zero, a linear interpolation is used across the screen between the Start and End Color. Increase this value to use a smoother 'S' shaped curve for interpolation which can reduce the visual perception of the gradient's Start and End locations.
- Bg Brightness: Default: 1, Range: 0 or greater.
Scales the brightness of the background before combining it with the gradient.
- Combine:
Popup menu, Default: Screen.
Determines how the gradient is combined with the background.- Grad Only: gives the gradient image alone with no background.
- Mult: the background is multiplied by the gradient.
- Add: the background is added to the gradient.
- Screen: the background is blended with the gradient using a screen operation.
- Difference: the result is the difference between the background and gradient.
- Overlay: combines gradient and background using an overlay function.
- Mult: the background is multiplied by the gradient.
- Grad Only: gives the gradient image alone with no background.
- Mask Use:
Popup menu, Default: Luma.
Determines how the Mask input channels are used to make a monochrome mask.- Luma: the luminance of the RGB channels is used.
- Alpha: only the Alpha channel is used.
- Alpha: only the Alpha channel is used.
- Luma: the luminance of the RGB channels is used.
- Blur Mask: Default: 0.05, Range: 0 or greater.
Blurs the Mask input by this amount before using. This can provide a smoother transition between the masked and unmasked areas. It has no effect unless the Mask input is provided.
- Invert Mask: Check-box, Default: off.
If on, inverts the mask input so the effect is applied to areas where the Mask is black instead of white. This has no effect unless the Mask input is provided.
- Show Center: Check-box, Default: on.
Turns on or off the screen user interface for adjusting the Center parameter.
- Show Outer Radius: Check-box, Default: on.
Turns on or off the screen user interface for adjusting the Center parameter.
- Show Inner Radius: Check-box, Default: on.
Turns on or off the screen user interface for adjusting the Center parameter.
- Show Rotate: Check-box, Default: on.
Turns on or off the screen user interface for adjusting the Center parameter.
