S_EdgeFlashAdds a glow from the Front clip onto the Back clip, and vice versa, then composites the Front over the Back. This can be used to make a composite look more natural with light flashing between the layers as if exposed on film together.In the Sapphire Composite effects submenu. Inputs:
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Parameters:
- Load Preset: Push-button.
Brings up the Preset Browser to browse all available presets for this effect.
- Save Preset: Push-button.
Brings up the Preset Save dialog to save a preset for this effect.
- Effect:
Popup menu, Default: Original.
Select which processing method to use- Original: The original method
- LightWrap: An improved method that handles some edge conditions better
- LightWrap: An improved method that handles some edge conditions better
- Original: The original method
- Mocha Project: Default: 0, Range: 0 or greater.
Brings up the Mocha window for tracking footage and generating masks.
- Blur Mocha: Default: 0, Range: 0 or greater.
Blurs the Mocha Mask by this amount before using. This can be used to soften the edges or quantization artifacts of the mask, and smooth out the time displacements.
- Mocha Opacity: Default: 1, Range: 0 to 1.
Controls the strength of the Mocha mask. Lower values reduce the intensity of the effect.
- Invert Mocha: Check-box, Default: off.
If enabled, the black and white of the Mocha Mask are inverted before applying the effect.
- Resize Mocha: Default: 1, Range: 0 to 2.
Scales the Mocha Mask. 1.0 is the original size.
- Resize Rel X: Default: 1, Range: 0 to 2.
The relative horizontal size of the Mocha Mask.
- Resize Rel Y: Default: 1, Range: 0 to 2.
The relative vertical size of the Mocha Mask.
- Shift Mocha: X & Y, Default: [0 0], Range: any.
Offsets the position of the Mocha Mask.
- Dilate Mocha: Default: 0, Range: -100 to 100.
Dilates or erodes the Mocha Mask by this pixel amount before using.
- Dilation Quality:
Popup menu, Default: Fast.
Selects whether Dilate Mocha adusts quickly in default Fast mode or looks better in High quality mode.- Fast: Dilate Mocha in Fast mode for quick adjustments.
- High: Dilate Mocha in High quality mode for a better looking mask shape.
- High: Dilate Mocha in High quality mode for a better looking mask shape.
- Fast: Dilate Mocha in Fast mode for quick adjustments.
- Bypass Mocha: Check-box, Default: off.
Ignore the Mocha Mask and apply the effect to the entire source clip.
- Show Mocha Only: Check-box, Default: off.
Bypass the effect and show the Mocha Mask itself.
- Combine Masks:
Popup menu, Default: Union.
Determines how to combine the Mocha Mask and Input Mask when both are supplied to the effect.- Union: Uses the area covered by both masks together.
- Intersect: Uses the area that overlaps between the two masks.
- Mocha Only: Ignore the Input Mask and only use the Mocha Mask.
- Intersect: Uses the area that overlaps between the two masks.
- Union: Uses the area covered by both masks together.
- Fg Flash Amp: Default: 0.8, Range: 0 or greater.
The amount of flashing from the Front onto the Back.
- Bg Flash Amp: Default: 0.8, Range: 0 or greater.
The amount of flashing from the Front onto the Back.
- Flash Width: Default: 0.088, Range: 0 or greater.
The width of the flashing. This parameter can be adjusted using the Flash Width Widget.
- Fg Lights: Default: 1, Range: any.
Scales the Front input by this value. Increase for a brighter result
- Fg Darks: Default: 0, Range: any.
Adds this gray value to the darker regions of the Front input. This can be negative to increase contrast.
- Fg Saturation: Default: 1, Range: 0 or greater.
Scales the color saturation of the Front input. Increase for more intense colors. Set to 0 for monochrome.
- Bg Lights: Default: 1, Range: any.
Scales the Back input by this value. Increase for a brighter result
- Bg Darks: Default: 0, Range: any.
Adds this gray value to the darker regions of the Back input. This can be negative to increase contrast.
- Bg Saturation: Default: 1, Range: 0 or greater.
Scales the color saturation of the Back input. Increase for more intense colors. Set to 0 for monochrome.
- Output:
Popup menu, Default: Comp.
Selects between different output options.- Foreground: outputs only the Front clip with flashing from the Back.
- Background: outputs only the Back clip with flashing from the Front.
- Comp: flashes both, composites the Front over the Back, and outputs the result.
- Background: outputs only the Back clip with flashing from the Front.
- Foreground: outputs only the Front clip with flashing from the Back.
- Subpixel Widths: Check-box, Default: off.
Enables flashing by subpixel amounts. Use this for smoother animation of the flash width.
- Comp Premult: Check-box, Default: on.
Disable this if you have provided a separate Matte input and the Foreground pixel values have not been pre-multiplied by this Matte.
- Matte Use:
Popup menu, Default: Alpha.
Determines how the Matte input channels are used to make a monochrome matte.- Luma: the luminance of the RGB channels is used.
- Alpha: only the Alpha channel is used.
- Alpha: only the Alpha channel is used.
- Luma: the luminance of the RGB channels is used.
- Invert Matte: Check-box, Default: off.
If enabled, the black and white of the output matte are inverted.
- Shrink- Grow+: Default: 0, Range: any.
Amount to grow the matte edges in approximate pixels, or shrink if negative.
- Edge Softness: Default: 1, Range: 0.01 or greater.
The resulting softness of the edges.
- Post Blur: Default: 0, Range: 0 or greater.
If positive, the result is blurred by this amount. This is an alternative method for softening the edges.
- Noise Amplitude: Default: 0, Range: 0 or greater.
The amount of noise texture to add to the edges.
- Noise Width: Default: 0.0224, Range: 0 or greater.
The width of the area at the matte edges where the noise is included. This has no effect unless Noise Amplitude is positive
- Frequency: Default: 100, Range: 0.1 or greater.
The frequency of the noise. Increase for finer grain noise, decrease for coarser noise. This has no effect unless Noise Amplitude is positive.
- Octaves: Integer, Default: 1, Range: 1 to 10.
The number of summed layers of noise. Each octave is twice the frequency and half the magnitude of the previous. This has no effect unless Noise Amplitude is positive.
- Seed: Default: 0.23, Range: 0 or greater.
Used to initialize the random number generator. The actual seed value is not significant, but different seeds give different results and the same value should give a repeatable result.
- Noise Shift: X & Y, Default: [0 0], Range: any.
The horizontal and vertical translation of the noise texture.
- Show Flash Width: Check-box, Default: on.
Turns on or off the screen user interface for adjusting the Flash Width parameter.
