S_DissolveSpeckleTransition between two input clips using a speckled noise pattern. The Dissolve Amount parameter should be animated to control the transition speed.In the Sapphire Transitions effects submenu. Inputs:
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Parameters:
- Load Preset: Push-button.
Brings up the Preset Browser to browse all available presets for this effect.
- Save Preset: Push-button.
Brings up the Preset Save dialog to save a preset for this effect.
- Dissolve Amount: Default: 0, Range: -0.5 to 1.5.
The transition ratio between the From and To inputs. A value of 0 gives only the From input and a value of 1 gives only the To input. By default this parameter automatically animates from 0 to 1 to perform a complete transition.
- Frequency: Default: 40, Range: 0.01 or greater.
The frequency of the speckle pattern. Increase for smaller speckles, decrease for larger.
- Frequency Rel Y: Default: 1, Range: 0.01 or greater.
The relative vertical frequency of the speckles pattern. Increase for wider speckles, decrease for taller speckles.
- Octaves: Integer, Default: 1, Range: 1 to 10.
The number of summed layers of noise. Each octave is twice the frequency and half the amplitude of the previous. A single octave gives a smooth texture. Adding octaves makes the result approach a fractal (1/f) noise texture.
- Edge Softness: Default: 0, Range: 0 or greater.
The width of the transition edges. Larger values will cause softer, less visible edges in the wipe pattern.
- Seed: Default: 0.23, Range: 0 or greater.
Used to initialize the random number generator. The actual seed value is not significant, but different seeds give different results and the same value should give a repeatable result.
See Also:
DissolveBlur
DissolveBubble
DissolveDiffuse
DissolveFilm
DissolveGlow
DissolveLuma
DissolvePuddle
DissolveStatic
DissolveVortex
DissolveWavesSapphire Plug-ins Introduction
