S_DefocusPrismDefocuses the color channels of the source clip into rings of different widths.In the Sapphire Blur+Sharpen effects submenu. Inputs:
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Parameters:
- Load Preset: Push-button.
Brings up the Preset Browser to browse all available presets for this effect.
- Save Preset: Push-button.
Brings up the Preset Save dialog to save a preset for this effect.
- Mocha Project: Default: 0, Range: 0 or greater.
Brings up the Mocha window for tracking footage and generating masks.
- Blur Mocha: Default: 0, Range: 0 or greater.
Blurs the Mocha Mask by this amount before using. This can be used to soften the edges or quantization artifacts of the mask, and smooth out the time displacements.
- Mocha Opacity: Default: 1, Range: 0 to 1.
Controls the strength of the Mocha mask. Lower values reduce the intensity of the effect.
- Invert Mocha: Check-box, Default: off.
If enabled, the black and white of the Mocha Mask are inverted before applying the effect.
- Resize Mocha: Default: 1, Range: 0 to 2.
Scales the Mocha Mask. 1.0 is the original size.
- Resize Rel X: Default: 1, Range: 0 to 2.
The relative horizontal size of the Mocha Mask.
- Resize Rel Y: Default: 1, Range: 0 to 2.
The relative vertical size of the Mocha Mask.
- Shift Mocha: X & Y, Default: [0 0], Range: any.
Offsets the position of the Mocha Mask.
- Dilate Mocha: Default: 0, Range: -100 to 100.
Dilates or erodes the Mocha Mask by this pixel amount before using.
- Dilation Quality:
Popup menu, Default: Fast.
Selects whether Dilate Mocha adusts quickly in default Fast mode or looks better in High quality mode.- Fast: Dilate Mocha in Fast mode for quick adjustments.
- High: Dilate Mocha in High quality mode for a better looking mask shape.
- High: Dilate Mocha in High quality mode for a better looking mask shape.
- Fast: Dilate Mocha in Fast mode for quick adjustments.
- Bypass Mocha: Check-box, Default: off.
Ignore the Mocha Mask and apply the effect to the entire source clip.
- Show Mocha Only: Check-box, Default: off.
Bypass the effect and show the Mocha Mask itself.
- Combine Masks:
Popup menu, Default: Union.
Determines how to combine the Mocha Mask and Input Mask when both are supplied to the effect.- Union: Uses the area covered by both masks together.
- Intersect: Uses the area that overlaps between the two masks.
- Mocha Only: Ignore the Input Mask and only use the Mocha Mask.
- Intersect: Uses the area that overlaps between the two masks.
- Union: Uses the area covered by both masks together.
- Defocus Width: Default: 0.088, Range: 0 or greater.
The width of the defocus. This parameter can be adjusted using the Defocus Width Widget.
- Rel Height: Default: 1, Range: 0.01 or greater.
The relative height of the iris shape. If it is not 1, circles become ellipses, etc.
- Shape:
Popup menu, Default: Circle.
Determines the shape of the simulated camera iris.- Circle: round.
- 3 sides: triangle.
- 4 sides: square.
- 5 sides: pentagon.
- 6 sides: hexagon.
- 7 sides: etc.
- 3 sides: triangle.
- Circle: round.
- Show Shape: Check-box, Default: off.
Show the iris shape instead of the defocused image.
- Roundness: Default: 0, Range: any.
Modifies the shape of the simulated camera iris. A value of 1 produces a circle; 0 gives a flat-sided polygon with a number of sides given by the Shape parameter. Less than 0 causes the sides to squeeze inward giving a star shape, while a value greater than 1 causes the corners to squeeze inward, giving a flowery shape. Has no effect if the Shape is set to Circle.
- Rotate: Default: 0, Range: any.
Rotates the iris shape.
- Bokeh: Default: 0, Range: any.
Softens the outer edge of the iris shape, which gives a softer look to the defocused highlights. A negative value darkens the center of the iris shape, producing a ring-like defocus shape.
- Lens Noise: Default: 0, Range: 0 or greater.
Increase to add noise to the iris shape, dirtying up the defocus a little. Can make the result more realistic. Turn up past 1 for a more stylistic result.
- Noise Freq: Default: 40, Range: 0.01 or greater.
The frequency of the added noise. Ignored if Lens Noise is zero.
- Noise Freq Rel X: Default: 1, Range: 0.01 or greater.
The relative horizontal frequency of the added iris noise. Increase to stretch it vertically or decrease to stretch it horizontally.
- Noise Seed: Default: 0.123, Range: 0 or greater.
The seed value for the added noise. To make the noise appear different on each frame, animate this to be different on each frame. The actual value doesn't matter; only that it's different.
- Gauss Blur: Default: 0, Range: 0 or greater.
If positive, a gaussian blur is also applied which smooths out the edges of the shapes. This might also darken the highlights because Gamma is not considered in the gaussian blur.
- Use Gamma: Default: 1, Range: 0.1 or greater.
Values above 1 cause highlights in the source clip to keep their brightness after the defocus is applied.
- Boost Highlights: Default: 0, Range: 0 or greater.
The amount to increase the luma of the highlights in the source clip. Increase this parameter to blow out the highlights without affecting the darks or mid-tones.
- Hilight Threshold: Default: 0.9, Range: 0 or greater.
The minimum luma value for highlights. Pixels brighter than this will be brightened according to the Boost Highlights parameter.
- Brightness: Default: 1, Range: 0 or greater.
Scales the brightness of the result.
- Offset Darks: Default: 0, Range: any.
Adds this gray value to the darker regions of the result. This can be negative to increase contrast.
- Scale Color: Default rgb: [1 1 1].
Scales the color of the result. For example, if it is yellow [1 1 0], the blue of the result will be 0.
- Chroma Sep: Default: 0.3, Range: -1 to 1.
The amount of separation between the three color channel rings.
- Chroma Ringthick: Default: 0.3, Range: 0.01 or greater.
The thickness of each of the three color channel rings.
- Chroma Distort: Default: 0, Range: any.
Adds some chromatic aberration around the edges of the image; red and blue wavelengths of light refract differently in real lenses, producing fringes of color where the rays strike the lens at oblique angles.
- Mix With Source: Default: 0, Range: 0 to 1.
Interpolates between the defocused result and the original source. Set this to 1 for the original source.
- Edge Mode:
Popup menu, Default: Reflect.
Determines the behavior when accessing areas outside the source image.- Transparent: Areas outside the source image are treated as transparent, which can produce
transparency around the edges of the image.
Select this for fastest rendering.
- Repeat: Repeats the last pixel outside the border of the image.
- Reflect: Reflects the image outside the border.
- Repeat: Repeats the last pixel outside the border of the image.
- Transparent: Areas outside the source image are treated as transparent, which can produce
transparency around the edges of the image.
Select this for fastest rendering.
- Mask Use:
Popup menu, Default: Luma.
Determines how the Mask input channels are used to make a monochrome mask.- Luma: the luminance of the RGB channels is used.
- Alpha: only the Alpha channel is used.
- Alpha: only the Alpha channel is used.
- Luma: the luminance of the RGB channels is used.
- Blur Mask: Default: 0.05, Range: 0 or greater.
Blurs the Mask input by this amount before using. This can provide a smoother transition between the masked and unmasked areas. It has no effect unless the Mask input is provided.
- Invert Mask: Check-box, Default: off.
If on, inverts the mask input so the effect is applied to areas where the Mask is black instead of white. This has no effect unless the Mask input is provided.
- Show Defocus Width: Check-box, Default: on.
Turns on or off the screen user interface for adjusting the Defocus Width parameter.
