S_ChannelSwitcherReorders the RGBA channels of the source clip. Allows mapping any source channel into any output channel, with scaling and offset for each output channel.In the Sapphire Adjust effects submenu.
Inputs:
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Parameters:
-
Load Preset:
Push-button
.
Brings up the Preset Browser to browse all available presets for this effect.
-
Save Preset:
Push-button
.
Brings up the Preset Save dialog to save a preset for this effect.
-
Mocha Project:
Default:
0,
Range:
0 or greater.
Brings up the Mocha window for tracking footage and generating masks.
-
Blur Mocha:
Default:
0,
Range:
0 or greater.
Blurs the Mocha Mask by this amount before using. This can be used to soften the edges or quantization artifacts of the mask, and smooth out the time displacements.
-
Mocha Opacity:
Default:
1,
Range:
0 to 1.
Controls the strength of the Mocha mask. Lower values reduce the intensity of the effect.
-
Invert Mocha:
Check-box, Default:
off.
If enabled, the black and white of the Mocha Mask are inverted before applying the effect.
-
Resize Mocha:
Default:
1,
Range:
0 to 2.
Scales the Mocha Mask. 1.0 is the original size.
-
Resize Rel X:
Default:
1,
Range:
0 to 2.
The relative horizontal size of the Mocha Mask.
-
Resize Rel Y:
Default:
1,
Range:
0 to 2.
The relative vertical size of the Mocha Mask.
-
Shift Mocha:
X & Y, Default:
[0 0],
Range:
any.
Offsets the position of the Mocha Mask.
-
Bypass Mocha:
Check-box, Default:
off.
Ignore the Mocha Mask and apply the effect to the entire source clip.
-
Show Mocha Only:
Check-box, Default:
off.
Bypass the effect and show the Mocha Mask itself.
-
Combine Masks:
Popup menu, Default: Union
.
Determines how to combine the Mocha Mask and Input Mask when both are supplied to the effect.
-
Union:
Uses the area covered by both masks together.
- Intersect: Uses the area that overlaps between the two masks.
- Mocha Only: Ignore the Input Mask and only use the Mocha Mask.
- Intersect: Uses the area that overlaps between the two masks.
-
Union:
Uses the area covered by both masks together.
-
Red <-:
Popup menu, Default: Red
.
Selects which channel of the source to use as the output red channel.
-
Red:
Use the red input channel as the source for this output channel.
- Green: Use the green input channel as the source for this output channel.
- Blue: Use the blue input channel as the source for this output channel.
- Alpha: Use the alpha input channel as the source for this output channel. If the input has no alpha, uses 1 (fully on).
- Luma: Use the input luminance as the source for this output channel.
- 1: Use a constant 1 value (fully on) as the source for this output channel.
- 0: Use a constant 0 value (fully off) as the source for this output channel.
- Green: Use the green input channel as the source for this output channel.
-
Red:
Use the red input channel as the source for this output channel.
-
Green <-:
Popup menu, Default: Green
.
Selects which channel of the source to use as the output green channel.
-
Blue <-:
Popup menu, Default: Blue
.
Selects which channel of the source to use as the output blue channel.
-
Alpha <-:
Popup menu, Default: Alpha
.
Selects which channel of the source to use as the output alpha channel.
-
Scale Lights Red:
Default:
1,
Range:
any.
Scales the brightness of the output red channel by this amount.
-
Scale Lights Green:
Default:
1,
Range:
any.
Scales the brightness of the output green channel by this amount.
-
Scale Lights Blue:
Default:
1,
Range:
any.
Scales the brightness of the output blue channel by this amount.
-
Scale Lights Alpha:
Default:
1,
Range:
any.
Scales the brightness of the output alpha channel by this amount.
-
Offset Darks Red:
Default:
0,
Range:
any.
Adds this value to the darker regions of the red output channel. This can be negative to increase contrast.
-
Offset Darks Green:
Default:
0,
Range:
any.
Adds this value to the darker regions of the green output channel. This can be negative to increase contrast.
-
Offset Darks Blue:
Default:
0,
Range:
any.
Adds this value to the darker regions of the blue output channel. This can be negative to increase contrast.
-
Offset Darks Alpha:
Default:
0,
Range:
any.
Adds this value to the darker regions of the alpha output channel. This can be negative to increase contrast.
-
Output Premult:
Check-box, Default:
off.
If enabled, the output RGB is scaled by the output alpha. Where the output alpha is zero, the final RGB output will be zero.
-
Mix With Source:
Default:
0,
Range:
0 to 1.
Interpolates between the result (0) and the original source (1).
-
Mask Use:
Popup menu, Default: Luma
.
Determines how the Mask input channels are used to make a monochrome mask.
-
Luma:
the luminance of the RGB channels is used.
- Alpha: only the Alpha channel is used.
- Alpha: only the Alpha channel is used.
-
Luma:
the luminance of the RGB channels is used.
-
Blur Mask:
Default:
0.05,
Range:
0 or greater.
Blurs the Mask input by this amount before using. This can provide a smoother transition between the masked and unmasked areas. It has no effect unless the Mask input is provided.
-
Invert Mask:
Check-box, Default:
off.
If on, inverts the mask input so the effect is applied to areas where the Mask is black instead of white. This has no effect unless the Mask input is provided.
See Also:
-
HueSatBright
Monochrome
ClampChroma
PseudoColor
DuoTone
TriTone
QuadTone
Tint
Threshold
Hotspots
Gamma
Solarize
ShowBadColors
Invert
Sapphire Plug-ins Introduction