S_CartoonPaintAuto-generates a version of the source clip with a cartoon paint-brushed look. Finds the edges in the image and draws new outlines for those edges. Replaces the colors of the areas between the edges with paint brush shapes.In the Sapphire Stylize effects submenu.
Inputs:
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Parameters:
-
Load Preset:
Push-button
.
Brings up the Preset Browser to browse all available presets for this effect.
-
Save Preset:
Push-button
.
Brings up the Preset Save dialog to save a preset for this effect.
-
Mocha Project:
Default:
0,
Range:
0 or greater.
Brings up the Mocha window for tracking footage and generating masks.
-
Blur Mocha:
Default:
0,
Range:
0 or greater.
Blurs the Mocha Mask by this amount before using. This can be used to soften the edges or quantization artifacts of the mask, and smooth out the time displacements.
-
Mocha Opacity:
Default:
1,
Range:
0 to 1.
Controls the strength of the Mocha mask. Lower values reduce the intensity of the effect.
-
Invert Mocha:
Check-box, Default:
off.
If enabled, the black and white of the Mocha Mask are inverted before applying the effect.
-
Resize Mocha:
Default:
1,
Range:
0 to 2.
Scales the Mocha Mask. 1.0 is the original size.
-
Resize Rel X:
Default:
1,
Range:
0 to 2.
The relative horizontal size of the Mocha Mask.
-
Resize Rel Y:
Default:
1,
Range:
0 to 2.
The relative vertical size of the Mocha Mask.
-
Shift Mocha:
X & Y, Default:
[0 0],
Range:
any.
Offsets the position of the Mocha Mask.
-
Bypass Mocha:
Check-box, Default:
off.
Ignore the Mocha Mask and apply the effect to the entire source clip.
-
Show Mocha Only:
Check-box, Default:
off.
Bypass the effect and show the Mocha Mask itself.
-
Combine Masks:
Popup menu, Default: Union
.
Determines how to combine the Mocha Mask and Input Mask when both are supplied to the effect.
-
Union:
Uses the area covered by both masks together.
- Intersect: Uses the area that overlaps between the two masks.
- Mocha Only: Ignore the Input Mask and only use the Mocha Mask.
- Intersect: Uses the area that overlaps between the two masks.
-
Union:
Uses the area covered by both masks together.
-
Edge Width:
Default:
0.02,
Range:
0 or greater.
The width of the outlined edges. Increase for thicker outlines.
-
Edge Strength:
Default:
2,
Range:
0 or greater.
Scales the strength of the outlined edges by this amount. Increase for heavier edges.
-
Edge Threshold:
Default:
0.1,
Range:
0 or greater.
Subtracts this value from outline image. Increase to remove unwanted noise and minor edges.
-
Edge Color:
Default rgb:
[0 0 0].
Outline the edges of the clip in this color.
-
Suppress Small Edges:
Default:
0.5,
Range:
0 or greater.
Increase this value to remove smaller edges while keeping the larger edges.
-
Edge Sharpen:
Default:
0,
Range:
0 or greater.
Amount to sharpen the outlines. Increase this value for sharper sides to the edges.
Paint Parameters:
-
Frequency:
Default:
50,
Range:
0.3 or greater.
The density of brush strokes in the frame. Increase for smaller strokes.
-
Stroke Length:
Default:
2,
Range:
any.
Determines the length of the brush strokes along the directions of edges in the source clip. If this is negative you can switch from VanGogh to HairyPaint styles and vice versa.
-
Stroke Align:
Default:
0.2,
Range:
0 or greater.
Increase to smooth out the directions of the strokes so nearby strokes are more parallel.
-
Smooth Colors:
Default:
0,
Range:
0 or greater.
Blurs the source by this amount before generating the brush strokes. Increase to cause the colors of nearby strokes to be more consistent.
-
Seed:
Default:
0,
Range:
0 or greater.
Used to initialize the random number generator. The actual seed value is not significant, but different seeds give different results and the same value should give a repeatable result.
-
Jitter Frames:
Integer, Default:
0,
Range:
0 or greater.
If this is 0, the locations of the strokes will remain the same for every frame processed. If it is 1, the locations of the stokes are re-randomized for each frame. If it is 2, they are re-randomized every second frame, and so on.
Posterize Parameters:
-
Posterize Amount:
Default:
0,
Range:
0 to 1.
If positive, generates a posterized look by limiting the number of colors in the result. Increase this for fewer and larger regions of solid colors. Decrease for more colors and more steps between colors.
-
Posterize Smooth:
Default:
0.1,
Range:
0 to 1.
Amount to smooth the edges between color regions when posterizing. Increase this value to reduce aliasing between the colored areas. If set to 1, the areas will be completely smoothed together and no posterize effect will occur.
-
Posterize Phase:
Default:
0,
Range:
any.
Amount to shift color boundaries when posterizing. Adjust this to fine-tune the location of the edges between the color regions. A phase of 1 is equivalent to 0.
Color Correct Parameters:
-
Saturation:
Default:
1,
Range:
any.
Scales the color saturation. Increase for more intense colors. Set to 0 for monochrome.
-
Scale Lights:
Default:
1,
Range:
0 or greater.
Scales the result by this value. Increase for a brighter result.
-
Offset Darks:
Default:
0,
Range:
any.
Adds this gray value to the darker regions of the source. This can be negative to increase contrast.
-
Tint Lights:
Default rgb:
[1 1 1].
Scales the result by this color, thus tinting the lighter regions.
-
Tint Darks:
Default rgb:
[0 0 0].
Adds this color to the darker regions of the source.
-
Mask Use:
Popup menu, Default: Luma
.
Determines how the Mask input channels are used to make a monochrome mask.
-
Luma:
the luminance of the RGB channels is used.
- Alpha: only the Alpha channel is used.
- Alpha: only the Alpha channel is used.
-
Luma:
the luminance of the RGB channels is used.
-
Blur Mask:
Default:
0.05,
Range:
0 or greater.
Blurs the Mask input by this amount before using. This can provide a smoother transition between the masked and unmasked areas. It has no effect unless the Mask input is provided.
-
Invert Mask:
Check-box, Default:
off.
If on, inverts the mask input so the effect is applied to areas where the Mask is black instead of white. This has no effect unless the Mask input is provided.