S_Kaleido:TrianglesReflects the source clip into a pattern of equilateral triangles. The 'Inside' parameters transform the Source image before it is reflected into the pattern. The Center and Z Dist transform the entire result including the reflection pattern, and the Rotate affects only the reflecting 'mirrors'.
In the Sapphire Stylize category.
Inputs:
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Parameters:
-
Load Preset:
Push-button
.
Brings up the Preset Browser to browse all available presets for this effect.
-
Save Preset:
Push-button
.
Brings up the Preset Save dialog to save a preset for this effect.
-
Mocha:
Default:
0,
Range:
0 or greater.
Brings up the Mocha window for tracking footage and generating masks.
-
Blur Mocha:
Default:
0,
Range:
any.
Blurs the Mocha Mask by this amount before using. This can be used to soften the edges or quantization artifacts of the mask, and smooth out the time displacements.
-
Mocha Opacity:
Default:
1,
Range:
0 to 1.
Controls the strength of the Mocha mask. Lower values reduce the intensity of the effect.
-
Invert Mocha:
Check-box, Default:
off.
If enabled, the black and white of the Mocha Mask are inverted before applying the effect.
-
Resize Mocha:
Default:
1,
Range:
0 to 2.
Scales the Mocha Mask. 1.0 is the original size.
-
Resize Rel X:
Default:
1,
Range:
0 to 2.
The relative horizontal size of the Mocha Mask.
-
Resize Rel Y:
Default:
1,
Range:
0 to 2.
The relative vertical size of the Mocha Mask.
-
Shift Mocha:
X & Y, Default:
screen center.
Offsets the position of the Mocha Mask.
-
Bypass Mocha:
Check-box, Default:
off.
Ignore the Mocha Mask and apply the effect to the entire source clip.
-
Show Mocha Only:
Check-box, Default:
off.
Bypass the effect and show the Mocha Mask itself.
-
Combine Masks:
Popup menu, Default: Union
.
Determines how to combine the Mocha Mask and Input Mask when both are supplied to the effect.
-
Union:
Uses the area covered by both masks together.
- Intersect: Uses the area that overlaps between the two masks.
- Mocha Only: Ignore the Input Mask and only use the Mocha Mask.
- Intersect: Uses the area that overlaps between the two masks.
-
Union:
Uses the area covered by both masks together.
-
Center:
X & Y, Default:
screen center.
Center location of the kaleidoscoped image in screen coordinates relative to the center of the frame. The entire result will be shifted by this amount.
-
Z Dist:
Default:
1,
Range:
0.001 or greater.
Scales the 'distance' of the entire result in or out from the Center. Increase to zoom out, decrease to zoom in.
-
Rotate:
Default:
0,
Range:
any.
Rotates the kaleidoscope's reflection pattern about the Center by this many counter-clockwise degrees.
-
Inside Shift:
X & Y, Default:
screen center.
Translates the source image inside the kaleidoscope before it is reflected.
-
Inside Z Dist:
Default:
1,
Range:
0.001 or greater.
Zooms the source image in or out inside the kaleidoscope before it is reflected.
-
Inside Rotate:
Default:
0,
Range:
any.
Rotates the source image inside the kaleidoscope before it is reflected.
-
Kaleido Amount:
Default:
1,
Range:
0 or greater.
Adjusts the overall amount of distortion applied to the Source clip. Set this to zero to leave the source unchanged or to one for a normal kaleidoscope pattern.
-
Wrap:
X & Y, Popup menu, Default:
[
Reflect Reflect
].
Determines the method for accessing outside the borders of the source image. This is used only if the image inside the kaleidoscope is not contained within the shape of mirrors.
-
No:
gives black beyond the borders.
- Tile: repeats a copy of the image.
- Reflect: repeats a mirrored copy. Edges are often less visible with this method.
- Tile: repeats a copy of the image.
-
No:
gives black beyond the borders.
-
Filter:
Check-box, Default:
on.
If enabled, the Source image is resampled using pixel averaging. This removes aliasing and gives a higher quality result, although it may not be necessary if your input image is smooth with no sharp edges or high frequencies.
-
Mask Use:
Popup menu, Default: Luma
.
Determines how the Mask input channels are used to make a monochrome mask.
-
Luma:
the luminance of the RGB channels is used.
- Alpha: only the Alpha channel is used, or if there is no valid Alpha channel the Red channel is used.
- Alpha: only the Alpha channel is used, or if there is no valid Alpha channel the Red channel is used.
-
Luma:
the luminance of the RGB channels is used.
-
Blur Mask:
Default:
0.05,
Range:
any.
Blurs the Mask input by this amount before using. This can provide a smoother transition between the masked and unmasked areas. It has no effect unless the Mask input is provided.
-
Invert Mask:
Check-box, Default:
off.
If on, inverts the mask input so the effect is applied to areas where the Mask is black instead of white. This has no effect unless the Mask input is provided.
See Also:
-
KaleidoSquares
KaleidoDiamonds
KaleidoOct
KaleidoRadial
KaleidoPolar
FlysEyeHex
FlysEyeCircles
FlysEyeRect
Sapphire Plug-ins Introduction