S_GlowEdgesCreates glowing light from the edges of the source clip. This differs from the default Glow in that small or thin objects generate as much glow around their edges as large objects. Also the glow colors are not affected by the colors of the source clip.In the Sapphire Lighting category.
Inputs:
|
|
Parameters:
-
Load Preset:
Push-button
.
Brings up the Preset Browser to browse all available presets for this effect.
-
Save Preset:
Push-button
.
Brings up the Preset Save dialog to save a preset for this effect.
-
Mocha:
Default:
0,
Range:
0 or greater.
Brings up the Mocha window for tracking footage and generating masks.
-
Blur Mocha:
Default:
0,
Range:
any.
Blurs the Mocha Mask by this amount before using. This can be used to soften the edges or quantization artifacts of the mask, and smooth out the time displacements.
-
Mocha Opacity:
Default:
1,
Range:
0 to 1.
Controls the strength of the Mocha mask. Lower values reduce the intensity of the effect.
-
Invert Mocha:
Check-box, Default:
off.
If enabled, the black and white of the Mocha Mask are inverted before applying the effect.
-
Resize Mocha:
Default:
1,
Range:
0 to 2.
Scales the Mocha Mask. 1.0 is the original size.
-
Resize Rel X:
Default:
1,
Range:
0 to 2.
The relative horizontal size of the Mocha Mask.
-
Resize Rel Y:
Default:
1,
Range:
0 to 2.
The relative vertical size of the Mocha Mask.
-
Shift Mocha:
X & Y, Default:
screen center.
Offsets the position of the Mocha Mask.
-
Bypass Mocha:
Check-box, Default:
off.
Ignore the Mocha Mask and apply the effect to the entire source clip.
-
Show Mocha Only:
Check-box, Default:
off.
Bypass the effect and show the Mocha Mask itself.
-
Combine Masks:
Popup menu, Default: Union
.
Determines how to combine the Mocha Mask and Input Mask when both are supplied to the effect.
-
Union:
Uses the area covered by both masks together.
- Intersect: Uses the area that overlaps between the two masks.
- Mocha Only: Ignore the Input Mask and only use the Mocha Mask.
- Intersect: Uses the area that overlaps between the two masks.
-
Union:
Uses the area covered by both masks together.
-
Glow Brightness:
Default:
2,
Range:
0 or greater.
Controls the overall glow brightness. Set to zero to get no glow.
-
Color:
Default rgb:
[1 1 1].
Scales the color of the glows.
-
Glow Width:
Default:
0.2,
Range:
any.
Scales the glow distance. This and all the width parameters can be adjusted using the Width Widget. Note that a zero glow width still enhances the bright areas; set the brightness parameter to zero if you want to pass the Source through unchanged.
-
Width X:
Default:
1,
Range:
0 or greater.
Scales the horizontal glow width. Set to 0 for vertical only.
-
Width Y:
Default:
1,
Range:
0 or greater.
Scales the vertical glow width. Set to 0 for horizontal only.
-
Width Red:
Default:
1,
Range:
0 or greater.
Scales the red glow width. If the red, green, and blue widths are equal, the glow colors be uniform with distance. If they are not equal, the glows will vary in color with distance.
-
Width Green:
Default:
1.2,
Range:
0 or greater.
Scales the green glow width.
-
Width Blue:
Default:
1.4,
Range:
0 or greater.
Scales the blue glow width.
-
Edges Smooth:
Default:
0,
Range:
any.
Determines the width of the extracted edges which generate the glows.
-
Edges Brightness:
Default:
1,
Range:
0 or greater.
Scales the brightness of the edges before the glows are applied.
-
Edges Threshold:
Default:
0.5,
Range:
0 or greater.
Increase to remove glows on the less sharp edges.
-
Affect Alpha:
Default:
0,
Range:
0 or greater.
If this value is positive the output Alpha channel will include some opacity from the glows. The maximum of the red, green, and blue glow brightness is scaled by this value and combined with the background Alpha at each pixel.
-
Glow From Alpha:
Default:
0,
Range:
0 to 1.
Set to 1 to generate glows from the alpha channel of the source input instead of the RGB channels. In this case the glows will not pick up color from the source and will typically be brighter. Values between 0 and 1 interpolate between using the RGB and the Alpha.
-
Glow Under Source:
Default:
0,
Range:
0 to 1.
Set to 1 to composite the Source input over the glows.
-
Light Background:
Default:
0,
Range:
0 to 1.
Increase this to give a look of the glow casting light onto the background image. To see this more clearly you can also lower the Scale Background parameter or raise the Brightness parameter.
-
Source Opacity:
Default:
1,
Range:
0 to 1.
Scales the opacity of the Source input when combined with the glows. This does not affect the generation of the glows themselves.
-
Bg Brightness:
Default:
1,
Range:
0 or greater.
Scales the brightness of the background. This parameter only has an effect if the background input is provided, and is visible due to a partially transparent Source image or a reduced Source Opacity parameter value.
-
Show:
Popup menu, Default: Result
.
Selects the type of output.
-
Result:
Normally the glows are combined with the source or
background, and output.
- Edges: The edge image only is output, before any glows are applied. This can be helpful while adjusting the various edge parameters.
- Edges: The edge image only is output, before any glows are applied. This can be helpful while adjusting the various edge parameters.
-
Result:
Normally the glows are combined with the source or
background, and output.
-
Combine:
Popup menu, Default: Screen
.
Determines how the glow is combined with the Source or Background. This parameter has no effect if Light BG is set to 1.
-
Mult:
the source or background is multiplied by the glow.
- Add: the glow is added to the source or background.
- Screen: the glow is blended with the source or background using a screen operation.
- Difference: the result is the difference between the glow and the source or background.
- Overlay: the glow is combined with the source or background using an overlay function.
- Add: the glow is added to the source or background.
-
Mult:
the source or background is multiplied by the glow.
-
Subpixel:
Check-box, Default:
on.
Enables glowing by subpixel widths. Use this for smoother animation of the Width parameters.
-
Invert Mask:
Check-box, Default:
off.
If on, inverts the mask input so the effect is applied to areas where the Mask is black instead of white. This has no effect unless the Mask input is provided.
See Also:
-
Glow
GlowDist
GlowRainbow
GlowAura
GlowRings
GlowDarks
GlowOrthicon
GlowNoise
Glint
Sapphire Plug-ins Introduction